Tuesday, 4 October 2011

Tuesday 04 2011 pt 2

After much discussion, the group decided to go with the zombie FPS theme, however a entirely new game system was decided. The new game system is that the player is the first zombie, they have to infect and spread the zombie viru's thus creating their horde. the map will be the size of Hamilton, and will feature buildings such as police stations. The game campaign is to take over the city/town. This will be in a third person style. You can explore the city and face computer generated civilians/enemies.

YOU as the zombie will have more health than the members of the horde,  you have the ability to disguise yourself as a human (this will require you to harvest human skin) An upgrade system is still in works, however as you gain strength you will have more abilities. If you are using a mouse, the movements of it followed by a left click will start an attack.

The Zombie Horde can be used to convert humans to zombies, as the individual zombies in the horde become stronger they can be upgraded e.g more health, damage, speed and may even evolve into a stronger type of zombie. I f you tell your horde to wait in a specific area, the lower level zombies will randomly die or leave the horde.

ENEMY
The enemy will be rival police officers that will  appear who can suspect you as a zombie, as you gain strength so will the enemies. Eventually army units will appear which they will use weapons, tanks, helicopters. e.t.c

MAP
The map will be split into grids featuring main buildings such as police station (taking this over will reduce police officers in the game) etc.
Army units will spawn opposite of the zombies
Sun and moon. The sun will provide army advantage (more units, random raids to kill horde) tanks will also patrol streets, more people will walk the streets.
The moon will give the zombies a benefit, less people on streets, no tanks. However helicopter will patrol.

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